In this "What I'm Watching" I take a look at a method for creating linework in Blender by converting mesh polygons to Grease Pencil lines. This was first posted on Jenina Gerards' twitter feed. Jenina is an extremely talented artist with an amazing portfolio, and you should definitely follow her wherever she posts her work. In this video, I take an existing low-poly model, create a simple concept art shader, and then apply her method for the linework. The results are pretty good, even for animation!
You can download and check out my finished file here:
Check out Janina's Twitter Thread:
Check out Janina Gerards Art Station Page:
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